Each forms max hit increases by 1, the Skavid has a max hit of 2, the wolf has a max hit of 5. Four rings of recoil are required, more are recommended, as they break after reflecting 40 damage. If you flee during the battle you will have to start over.įor anyone who only wants to use ring of recoil: They have 21, 31, 41, and 51 hitpoints respectively for a total of 144.
You have to kill the experiment four times before it is defeated - the first stage is a Skavid (level 19), then a spider (level 30), then a bear (level 42), and finally a wolf (level 53). Each time you kill the experiment's current form it changes to a stronger form. Do not attempt to take the ball otherwise the Witch's experiment will lower your stats. Go to the shed and use the key on the door. If the witch catches you, she will teleport you out of the garden and you will have to repeat most of the previous steps. Make your way around the garden, you cannot walk through the garden, use the bushes as cover until you reach the fountain. Once in the garden, you will see the witch walking back and forth in the middle. Drop your cheese, suddenly a mouse will come out use the magnet on the mouse and it will unlock the door. Note: Be quick, the mouse will go away after some time, you will lose your cheese and have to get another one. Go back up the ladder and into the southern room with the door that leads to garden. Equip your gloves, go through the gate, and search the cupboard for the magnet (be sure to finish the dialogue). If you don't already have leather gloves, search the boxes for a pair, however it may take many attempts to find them. Go down the ladder in the northern room to enter the basement. Look-under the pot north of the door to find a door key and enter the house. Go west then north around the hedge to the front door of the house - it is locked.